![]() To put the number into perspective, the latest Survey data also shows that 0.87% of Steam’s population is using Linux and 3.80% is using MacOS. The data shows a bit of chaos surrounding the change in collection methodology, but either way, it’s the next data point in a trend which has been stepping upward on average. the change in data collection methodology, and second, Valve advised that most of the Survey data is collected in the first few days of each month, meaning that we won’t see most of the impact from the release of Half-Life: Alyx (which came later in the month) until the next set of survey data. That’s an increase of 0.28% over the previous month, but there’s two caveats here: first, we can’t be sure how much of that is attributed to actual growth vs. The latest figures from March show that 1.29% of Steam users had connected VR headsets to their PCs over the course of the collection period. While the Steam Survey had previously only detected headsets that were connected to a user’s PC at the time of data submission, the new method stores information about any headsets connected to the PC in the last month and reports those headsets accordingly.Īs the data represents the number of headsets connected to Steam over a given month, we call the resulting figure ‘monthly-connected headsets’ for clarity. In addition to revealing new headsets in the data for the first time-like Quest, Pimax, and PSVR-it also understandably brought a significant shift in the numbers from the prior month. This latest data is the first time we’re seeing the numbers since Valve revamped the Survey to collect more accurate information about which headsets are being used on Steam. Each month the company collects info from Steam users to determine some baseline statistics about what kind of hardware and software is used by the platform’s population, and to see how things are changing over time. That’s based on March 2020 data released this week from Valve’s Steam Survey. The latest Steam Survey data became available this week, showing a record number of headsets in use on the platform as well as a surprising shift in the popularity of specific headsets. ![]()
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